Added infinite lives option - 1.02 Released!


New build released and this time with the option to enable infinite lives! Despite we haven't received any heavy criticism about it, it was always on the plan to add this option to the game, but not exactly for the demo, but here we are. The game is being designed with limited lives in mind so we would appreciate if you continued to play like that. There were also some bug fixes and adjustments.

Bug fixes:

- In the last segment of Char-Wuf's stage you could shoot a rubber ball below a brick block (the Servbot reference) that was still in air, making the ball stuck on the enemy and causing a real noise. Now the rubber ball is supposed to teleport when a block falls on it;

- Pressing esc while you are choosing a new button does not make the game quit from the controls menu anymore.

Another adjustments:

- Added transition for when you quit a stage or enter one that you already beat;

- Changed the W Tank for a Life Tank on Hana-Sol's stage (we didn't add any w or l tank for Char-Wuf's stage because you were supposed to gain some through a little surprise that we were not able to finish before the demo release); 

- Added input buffering for the springs on Char-Wuf's stage, so you can just press the jump button on the right time to make a big jump. It was already a thing before the demo, but some playtesters were confused by it and we removed. Now, seeing a lot of streams and videos, we concluded that returning the feature is for the best since a lot of players thought it was necessary only press the button instead of holding it. You still can just hold the button though.

We also removed the SAGE logo from the splash screen. We just found an opportunity to something that can be really benefical for us and we submitted the game. It's nothing big like a publisher but we decided to try doing it and removed the logo to not confuse the people who would play the demo in the context. Sorry about that...

Files

RoboGAL - Demo 1.02.zip 36 MB
6 days ago

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